Give Wan's speech-to-video model a character image and an audio track, and it generates a talking avatar with frame-accurate lip synchronization — or let a reference motion clip drive the performance while the model handles every mouth shape.
Animate portraits with natural motion today — audio-driven lip sync workflows are rolling out on the platform.
Open the GeneratorA single character image defines the avatar — person, mascot or illustrated persona.
Upload narration, dialogue or song vocals in any language; the model maps phonemes to mouth shapes.
Get a speaking character video ready for courses, dubbing, podcasts and social clips.
Turn scripts into presenter-led lessons without booking studio time.
Re-voice footage for new markets while keeping believable mouth movement.
Give audio-only content a visual host for YouTube and Shorts distribution.
One spokesperson portrait, unlimited language versions of your pitch.
Wan's sound-to-video (S2V) capability takes an audio track plus a character input and synthesizes synchronized facial animation. In reference image mode you supply a photo + audio; in reference motion mode a driving clip supplies body/head movement while the model generates matching mouth shapes.
Yes — the model maps audible phonemes to visemes rather than relying on one language, so English, Spanish, Japanese, Chinese and more all synchronize naturally.
Yes. Any clear character image works as the reference — yourself, a mascot, or an illustrated persona.
They're closely related: Wan Animate covers full-body character animation and replacement, while lip sync focuses on speech-driven talking avatars. Many talking-head projects use both together.